![]() The Hunger Mutation causes your hunger to decrease 15% slower than normal, allowing you to go longer durations without needing to eat. Operation: Multiply Stats.BleedDefense by 1.05 Hunger The Bleed Defense Mutation increases your creature's bleed defense by 5%, which reduces the incoming value of a bleed by 5%, so if you were going to be inflicted with Bleed 10, having this mutation would cause it to instead give you Bleed 9.5. ![]() It is hard to tell whether or not you have one of these mutations because these stats aren't shown in the stats menu in the first place. These mutations are not visible in your stats menu (but do count towards the X/5 display tag). ![]() Operation: Multiply Stats.Speed and Stats.SprintSpeed by 1.05 Other Mutations The Speed Mutation increases both your walk speed and sprint speed by 5%. Operation: Multiply Stats.Bleed by 1.05 Speed This increases the amount of bleed you would inflict by 5%, so if you were going to normally inflict Bleed 10, you would instead inflict Bleed 10.5. The Bleed Mutation increases your creature's bleed amount by 5%. Operation: Multiply Stats.Health by 1.1 Bleed The Health Mutation directly increases your creature's maximum health by 10%. These mutation types are direct modifications to numeric stats. ![]() Visible Mutations are mutations that are visible under the stat menu available by pressing K in-game.
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